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Home » Exhibits & Lectures

Project Guernica – SL Homage to Picasso

Submitted by on 11/13/2012 – 7:24 am 3 Comments

What: Project Guernica, a 3D installation inspired by the works of Pablo Picasso
Where: Second Life http://slurl.com/secondlife/LEA6/67/126/30
When: Opens November 13, 2 p.m. LST (Pacific time)
(This island is rated for mature audiences.)

In this Second Life installation, London Junkers & Lizzie Gudkov take over at LEA 6 for the November round of the Lea Full Sim Art Series with “PROJECT GUERNICA”.

The Linden Endowment of the Arts is an official Linden Community Partnership program whose purpose is to help new artists, cultivate art in SL, and foster creativity, innovation, and collaboration within the art community.

Learn more at:

http://secondlife.com/destination/project-guernica
http://lindenarts.blogspot.com/2012/11/lea-full-sim-art-series-nov-london.html 

3 Comments »

  • Amanda says:

    So, I checked this out this morning. Its interesting to see one of Picasso’s works actually recreated as a cubist form in 3D. After our studies in photocubism, where we actually investigate cubism as a means to translate a 3D environment and our experience of this into a 2D composition, it is truly quite strange to then take this 2D back into 3D form. Think this fell a bit short in that the artist doesn’t seem to have taken any liberties to imagine what these forms would have been if they truly looked as strangely as they did in Picasso’s painting.

    There is another build on this same island just over the black mountains surrounding this exhibit that’s worth a look, and to me, was far more interesting and imaginative that the Guernica translation. If anyone gets to the Guernica exhibit, be sure and look over the mountains. A large boat and water elements is what you should look for. Strange recreation of zoo creatures.

  • Clara MacDonell says:

    It was such a new and interesting experience to see Picasso’s work in a completely different form than I am used to. It is a complete reversal of my idea of cubism and what we did when photographing a 3d object to then turning it into a 2d joiner. Picasso’s abstract painting was brought even more to life in this three-dimensional form. By transforming from 2d to 3d there is a complete change in the feel and composition of this piece.

    So far in my design classes this year I have learned the importance of thinking creatively and outside the box; thus,Guernica’s digital portrayal of Picasso’s work was doing just that. Design is to me is about transforming perceptions and appeal of a work and this piece completely transcends the usual perception of a 2d piece of art.

    I missed the creatures but what I found very interesting(aside from the exhibit) were the floating geometric patterns which hung in the sky on the beach. I also was intrigued by the huge rainbow swirling shape that when you got closer turned out to be a projector with a woman’s face on it. I wondered if all of the contraptions and pieces in this location were created by the same person who made the Picasso translation? There was also a red piece that hung from the sky and looked almost pixely when you got closer to it.There was what looked like a piece of art work(which look to me like fire) hanging in front of it and I wasn’t sure if that was supposed to be a re-creation of the picture. Overall, I would have to agree with Amanda that though the recreation is interesting, the creations on the other part of the island spark even more interest in me.

  • Anahid Telfeyan says:

    I really enjoyed seeing this exhibit in 3D. I thought it was interesting to take this iconic piece and try to animate it and I think the creator did an excellent job. I thought that it was a great idea but doing it digitally did not have a great impact on me. I think it would have been more moving if the creator did this in real life because the digital interpretation was not as moving. This piece stirs a lot of emotions in me and in high school I tried to do my own interpretation of it as an exercise for myself. I took important things in my life and fit them together like Picasso did in this piece. I think that the artist could have pushed the limits a little more like make the piece viewable in a 360’ mode because what is the point of creating a 3D sculpture and not making it viewable all around? So overall I thought this piece was a great study and experiment but did not meet the expectations I had for it and it is difficult because second life has the tendency to make things look rough and not clean digital animation because of the power it needs to operate. I think if the artist simply created this 3D digital animation on another program it would have looked like the painting more. I think it would have been interesting to make the animation look like a painting and then after the viewer sees the original facade, they then realize that they can turn it around and look through it in a 3D cubist form. So I guess what I am explaining is an illusion. I think that would have been stronger so the artist should have played with the texture more. But a great idea and a great start to making a 2D painting a 3D cubism study!

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